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ÀÚ¹Ù½ºÅ©¸³Æ®·Î ½ºÅ©·Ñ¹Ù¸¦ Á¦¿ÜÇÑ »ç¿îµå Àç»ý,ÀϽÃÁ¤½Ã,Á¤Áö, º¼·ýÁ¦¾î
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<html>
<head>
<title> ¹Ìµð¾î Ç÷¹À̾î·Î »ç¿îµå Á¦¾î </title>

<Script language="javascript">  
function getMusic(URL,w,h,t,bg){
// ÀÚµ¿ Ç÷¹ÀÌ ÇÒ °æ¿ì¿£ autoStart value¸¦ "true"·Î ¼³Á¤
var musicOut ='<OBJECT ID="Player" CLASSID="CLSID:6BF52A52-394A-11d3-B153-00C04F79FAA6" width="'+w+'" height="'+h+'" > ';      
   musicOut+='<PARAM name="autoStart" value="false" />                                                              ';        
   musicOut+='<PARAM name="stretchToFit" value="True" />                                                           ';        
   musicOut+='<PARAM name="URL" value="'+URL+'" />                                                ';        
   musicOut+='<PARAM name="enableContextMenu" value="False" />                                                     ';        
   musicOut+='<PARAM name="uiMode" value="Full" />                                                                 ';        
   musicOut+='<param name="volume" value="70" />                                                                   ';        
    musicOut+='</OBJECT>                                                                                              ';
        
    document.write(musicOut);
}  

</Script>
</head>

<body>
<div>
<script language="javascript">getMusic('/upload/casting/Singer.mp3','0','0','','');</script>
</div>
<br><br>
<input type="button" value="volume +10" onclick="setVol('+')">
<input type="button" value="volume -10" onclick="setVol('-')">
Mute<input type="checkbox" onclick="mute(this.checked)"><br><br>
<input type="button" onclick="setPos(-10)" value="10ÃÊ Àü">
<input type="button" onclick="setPos(10)" value="10ÃÊ µÚ"><br><br>
<input type="button" onclick="Player.controls.play();"  value="Àç»ý">
<input type="button" onclick="Player.controls.stop();"  value="Á¤Áö">
<input type="button" onclick="Player.controls.pause();" value="ÀϽÃÁ¤Áö">

<SCRIPT LANGUAGE="JavaScript">
<!--
function setUI(str)
{
Player.uiMode = str;
}
function setPos(v)
{
Player.controls.currentPosition += v;
}
function setVol(flag)
{
if(flag == '+')
  Player.settings.volume += 10;
else
  Player.settings.volume -= 10;
}

function mute(stat)
{
if(stat)
  Player.settings.mute = true;
else
  Player.settings.mute = false;
}
//-->
</SCRIPT>
</body>
</html>
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